Vray 3DS MAX全面基础教程 Pluralsight – Introduction to V-Ray for 3ds Max 2016

Pluralsight – Introduction to V-Ray for 3ds Max 2016

Vray 3DS MAX全面基础教程 Pluralsight – Introduction to V-Ray for 3ds Max 2016

讲解3ds Max 2016V-Ray 3.3插件版本的使用教程,场景灯光的解决方法,常用的Vray材质,优化GI渲染等步骤

V-Ray is one of the leading industry-standard render engines, deeply embedded in production pipelines, spanning feature film to architectural visualization. It is sleek, efficient, and most importantly, a joy to work with once you are familiar with its extensive toolset. In this course, Introduction to V-Ray for 3ds Max 2016, you will learn how to streamline the process of learning V-Ray, boiling the toolset down to the most important concepts to get you up and running quickly. First, you will explore lighting solutions. Next, you will gain familiarity with only the most popular V-Ray materials. Finally, you will gain an understanding of how to effectively utilize the various GI render engines in V-Ray. Upon completion of this course, you will have the confidence to light, shade, and render scenes in 3ds Max using V-Ray.

BaiDu

龋齿一号淘宝店:http://gfxcamp.taobao.com

龋齿一号新浪博客:http://blog.sina.com.cn/u/1836879691

龋齿一号GFXCamp新浪微博:http://weibo.com/gfxcamp

GFXCamp文章,转载请注明并附上原文链接!CG交流群见右侧栏

1 评论