3DS MAX阿诺德渲染器使用教程 Lynda – 3ds Max Rendering with Arnold

Lynda - 3ds Max Rendering with Arnold

3DS MAX阿诺德渲染器使用教程 Lynda – 3ds Max Rendering with Arnold

3DS MAX 2018已经内置阿诺德,2017也有阿诺德插件版本,教程从基础开始介绍阿诺德渲染器的使用方法,灯光,材质和渲染等整个流程

Arnold is a high-quality rendering engine in 3ds Max 2018. Realistic rendering is easier than ever with this brute force Monte Carlo ray tracer. The physically-based rendering of Arnold accurately simulates light in the real world, but allows the breaking of physical laws to achieve artistic styles. This course is an overview of the core features of Arnold for lighting, materials, and rendering in 3ds Max.

BaiDu

龋齿一号唯一官网:https://www.gfxcamp.com/

龋齿一号唯一淘宝店:https://gfxcampcg.taobao.com

有很多高仿网站和淘宝店铺,都是假冒的,谨防受骗上当

新浪微博:http://weibo.com/gfxcamp

GFXCamp文章,转载请注明并附上原文链接!

发表回复