程序化预设酒瓶C4D建模教程 Cineversity – Procedural Asset Creation inside Cinema 4D

Cineversity - Procedural Asset Creation inside Cinema 4D

程序化预设酒瓶C4D建模教程 Cineversity – Procedural Asset Creation inside Cinema 4D

在C4D中进行酒瓶建模,然后通过一些程序化的预设,来重建不同样式的酒瓶效果

In this series, we will learn the thought process and workflow, which will allow us to create a reusable, parametric 3D asset, by first modelling it manually, and then finding a set of generalized rules, that will assist us in rebuilding that static 3D model, into a polymorphous tool.The end product, will be a fully parametric 3D model, that can generate different iterations of the same type of object, by changing a handful of parameters.

BaiDu

龋齿一号唯一官网:https://www.gfxcamp.com/

龋齿一号唯一淘宝店:https://gfxcampcg.taobao.com

有很多高仿网站和淘宝店铺,都是假冒的,谨防受骗上当~

付费素材都是站长测试过的,保证可用,有问题请联系站长,负责解决

1 Response

  1. 尹志峰说道:

    非常感谢。。纯新手就想看点简单的。

发表回复