C4D破碎插件 Nitro4D NitroBlast v2.0.2 R15/R16/R17 Win/Mac + 视频教程

NitroBlast V2.0

C4D破碎插件 Nitro4D NitroBlast v2.0.2 R15/R16/R17 Win/Mac + 视频教程

C4D很常用的破碎插件Nitroblast,V2版本可以自动破碎,同一个物体上多重破碎,深度破碎,翻转物体等,包含3个V2版本新功能视频教程

A new fracturing plugin from the creator of Thrausi and Catastrophe. Allowing completely automatic, collision driven fracturing, Nitroblast is written from the ground up to be faster, bigger, more powerful and better from all angles than the previous fracturing plugins.Even though it’s numerous, powerful features, it was designed with simple, easy to use interface in mind.

新特性:

  • Autobreak: Completely automatic impact based fracturing: You don’t have to do anything, just run a dynamics simulation or even a custom animation with 2 objects colliding, and the auto-break will do the rest. It will break the objects based on their impact point. It supports:
  • Multibreak for multiple colliders on an object,
  • Deepbreak (as described below)
  • Flip Object

更新:

  • 2016.7.6更新到V2.0.2版本

插件下载      教程下载

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2 Responses

  1. 冷月凝霜说道:

    为什么无法破碎物体呢?点完就是创建了一个C掉且隐藏的模型,物体没有破碎掉呀。以前点击破碎会创建一个父物体,里面是破碎的小的模型,现在为什么点击破碎完物体没变化,就是多了一个C掉的模型,一个完整的模型,没有那个父物体也没有里面的碎块。版本R17

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