C4D流体模拟插件 Jawset TurbulenceFD C4D v1.0 Rev 1372 R15-R16 WIN64

Jawset-TurbulenceFD-C4D

C4D流体模拟插件 Jawset TurbulenceFD C4D v1.0 Rev 1372 R15-R16 WIN64

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TurbulenceFD’s simulation pipeline implements a voxel-based solver based on the incompressible Navier Stokes equations. That means it uses a voxel grid to describe the volumetric clouds of smoke and fire and solves the equations that describe the motion of fluid on that grid. For each voxel TurbulenceFD calculates the velocity of the fluid as well as several channels to describe properties like temperature, smoke density, amount of fuel, etc. This simulation process produces a voxel grid for each frame, which is cached on disk for use by the Volumetric Renderer.

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