Blender概念建筑场景设计教程 Gumroad – Architectural Design for Film By Nick Stath

Blender概念建筑场景设计教程 Gumroad – Architectural Design for Film By Nick Stath

讲解电影抽象概念室内科幻场景设计教程,包括在Blender中简单场景的搭建,后期PS细节绘制添加

In this tutorial, I will show you how I designed an Architectural Environment for a film using both 2D and 3D methods.We will first design a 2D sectional drawing in response to a brief, then take it into a 3D program to build a base for our final Concept Sketches.

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