Substance游戏复杂贴图制作教程 The Gnomon Workshop – Creating Complex Materials for Games in Substance Designer

Substance游戏复杂贴图制作教程 The Gnomon Workshop – Creating Complex Materials for Games in Substance Designer

讲解利用Substance Designer软件来制作游戏场景中复杂的贴图材质,Substance Designer的基础教程

This tutorial will provide the building blocks needed to effectively create any style of material in Substance Designer that upholds the technical standards required for games. Initially, Kat will begin by discussing how to gather proper references and preplan a material graph. She will then cover how to create the dirt and cobblestones that are the base of the material. Once the initial block-in has been completed, you’ll learn about the importance of consistent metrics like establishing height scale, texel density, and consistent scale across a project.

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