Blender+PS游戏场景搭建合成教程 The Gnomon Workshop – Designing Environments for Games

Blender+PS游戏场景搭建合成教程 The Gnomon Workshop – Designing Environments for Games

主要是Blender中三维元素的建模、场景的搭建、灯光和渲染输出,最后在PS里做合成调整

Sketching has traditionally been considered a 2D medium, but with the power of Blender’s Grease Pencil tool, you can draw in 3D and jump right into your designs to truly explore the space. In this 2.5-hour workshop, James Lewis-Vines shares his techniques, from gathering references to sketching and modeling a sci-fi environment design. His time-saving workflow allows concept artists to explore an environment design from many different angles and possibilities early in the sketching process without sketching multiple versions of the same scene.

百度网盘点击下载

提取密码:sytm

发表回复