Maya游戏角色重拓扑教程(英文字幕) Udemy – Game Character Retopology In Topogun & Maya For Beginners

Maya游戏角色重拓扑教程(英文字幕) Udemy – Game Character Retopology In Topogun & Maya For Beginners

将高精度的ZBrush模型导入Topogun ,然后进行模型优化和重新拓扑,最后导入到Maya进行细节处理和调节

In this course you will not only learn the technical aspect of doing the retopo but also some production guidelines to make your low poly character ready to use for rigging and in the game.At first you will learn how to prepare your high poly zbrush character to take inside Topogun then I will move to Retoplogy part inside Topogun by Introducing its tools. After completing in topogun I will jump to Maya for some clean up and final tweak.

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