Houdini布料模拟解算教程 CGCircuit – Houdini Cloth in Production

Houdini布料模拟解算教程 CGCircuit – Houdini Cloth in Production

讲解在Houdini中模拟真实布料动画效果,包括布料碰撞解算、约束、动画模拟等

In this tutorial, the viewer will learn how to work with cloth within a production environment. This will involve creating helpful input geometry for the cloth and colliders, how to work with Vellum parameters and constraints to get the look of cloth you want, how to make the simulation art-directable, and how to use post-simulation fixes.

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