Maya阿诺德Arnold渲染器插件 MtoA SolidAngle Maya To Arnold v3.0.0.2 For Maya 2016-2018 Win/Mac/Linux破解版

Solid Angle Maya To Arnold v3

Maya阿诺德Arnold渲染器插件 MtoA SolidAngle Maya To Arnold v3.0.0.2 For Maya 2016-2018 Win/Mac/Linux破解版

Arnold 是一款高级的、跨平台的渲染 API。与传统用于 CG 动画的 scanline(扫描线)渲染器(Renderman)不同,Arnold 是照片真实、基于物理的光线追踪渲染器。可以单独渲染出真实光照,阴影,凹凸等特性的贴图,支持Maya 2016/2016.5/2017/2018

Arnold for Houdini (or HtoA) provides a tight bridge to the Arnold renderer from within the standard Houdini interface, in a way that is familiar to both Houdini users and Arnold users in Maya or Softimage. It also enables smooth lighting workflows between Houdini and other DCC applications, since setups can be exported and shared.

AMPED破解参考:AMPED破解插件软件安装方法 Win/Mac/Linux

AMPED破解版:Win版本下载     Mac版本下载    Linux版本下载

4 Responses

  1. 16ix说道:

    Arnold怎么破解啊 装完之后批渲染还有水印

  2. fatedreamer说道:

    感谢分享

  3. MiyaviZ说道:

    同问!Arnold怎么破解啊??装完之后批渲染还有水印!!

  4. 工口杨说道:

    为啥没有Arnold的安装教程

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