Blender程序化材质预设库 Sanctus Library – Procedural Materials V3.1.1 + 使用教程


Blender程序化材质预设库 Sanctus Library – Procedural Materials V3.1.1 + 使用教程

包含超过950种程序化可控材质,让场景模拟更加真实,支持Cycles, Eevee渲染器

The Ever-Growing Procedural Materials Library for Blender!Create and modify your own materials with damages, textures, patterns with the new Shader Tools panel on the Shader Editor N menu.The first version has 23 tools and it will grow every month along with the library of materials.

支持的Blender版本:

  • V2.9版本支持3.0, 3.1, 3.2, 3.3, 3.4, 3.5, 3.6,4.0
  • V3.1.1版本支持4.2, 4.1, 4.0

安装步骤:

  • Blender 4或者低版本
    在顶部菜单编辑(Edit)-偏好设置(Preference)-插件(Add-ons)-安装(Install),弹窗里选择对应ZIP安装
  • Blender 4.1或者高版本
    在顶部菜单编辑(Edit)-偏好设置(Preference)-插件(Add-ons),右上角下拉,选择从磁盘安装,弹窗里选择对应ZIP安装

V3.1.1版本点击下载

提取密码:tjmx

使用教程点击下载

提取密码:c1po


V2.9.0版本点击下载

提取密码:8hir

V2.7.0版本点击下载

提取密码:h7ws

V2.5.0版本点击下载

提取密码:hlqv

V2.4.0版本点击下载

提取密码:8wre

V2.1.0版本点击下载

提取密码:e6e6

V2.00.1版本点击下载

提取密码:tosd

龋齿一号唯一官网:https://www.gfxcamp.com/

龋齿一号唯一淘宝店:https://gfxcampcg.taobao.com

有很多高仿网站和淘宝店铺,都是假冒的,谨防受骗上当

新浪微博:http://weibo.com/gfxcamp

GFXCamp文章,转载请注明并附上原文链接!

6 Responses

  1. JackyWu说道:

    3.6.5安装2.9后插件里打开复选框时报错
    Tracebac
    (most recent call last):
    File “E:Program FilesiBlender FoundationiBlender 3.633.6scriptsimodulesladdon utils.py”, line 333, in enable
    mod一import(module name)
    File “C:UsersiAdministratorAppDataiRoamingiBlender FoundationiBlender3.6scriptsladdonsiSanctusLibraryinit.py”
    al.import modules( filepackage
    File “C:UsersiAdministratorAppDataiRoamingiBlender FoundationBlender3.6scriptsladdonsiSanctus-Libraryauto loadr
    mod = importlib.import module(name, package=package)
    File “E:Program FilesiBler
    dationBlender 3.63.6pythoniliblimportlibt init py”, line 126, in import module
    returnbootstrap.gcd
    File”CUsersAdministra
    indation1Blender3.6scriptsaddonsiSanctus-Librarybaking.py”
    from ,import operators as op
    File”UsersAdministrat
    from ,import decals
    File”C:UsersVAdministratorAppD
    RoaminaBlender FoundationBlender36script
    decalspy”
    def gn tree item is input(interface
    deTreelnterfaceltem):
    AttributeError’module’ object has
    NodeTreeinterfaceltem!

    • JackyWu说道:

      traceback (most recent call last:
      File “E:\Program FilesiBlender FoundationiBlender 3.6\3.6iscriptsimodulesladdon utils.py”, line 333, in enablemod= import (module name)
      File “C:Users\AdministratorAppDataRoamingiBlender FoundationiBlender’3.6lscriptsladdonsiSanctus-Library init.pyal.import modules( fileрасkаqе
      File “c:UsersvAdministrtaRoamingiBlender FoundationBlender3,6scriptsladdonsiSanctus-Libraryauto loadumod = importlib.
      er 3 6\3.6\pythomilibimportlib init py”, line 126, in import moduleFile “E’Program
      return bootstrap
      File”cUsersvAdministratofrom ,import operators as ops
      File “C:UsersvAdministratorAppDataRoamingiBlender0consisanctustibramoperators:from ,import decals
      File “C:UsersAdministratorAppDataRoamingBlender FoundationiBlender3.6\scripts\alnctus-Librarydecals.py”def an tree item is input(interface: bt.NodeTreeinterfaceltem):AttributeError: ‘module’ obiect hasreelnteraceltem

    • MiaMIa说道:

      我也

  2. alanhuang说道:

    啥时候有3.0版本的更新呢?

发表回复