ZBrush雕刻建模教程 Sculpting with ZModeler

ZBrush雕刻建模教程 Sculpting with ZModeler

讲解ZBrush的ZModeler模块,包括ZModeler 的基础知识,展示了编辑面、顶点和边等方面的各种使用方法

This workshop shares how he uses ZModeler to its full potential, covers the basics of ZModeler, shows the various ways to edit faces, verts, and edges, and discusses how to create any kind of topology you need in ZBrush — whether hard surface or organic. Throughout the workshop, Daniel details all the ZModeler techniques he believes every professional artist should know and demonstrates how to use them effectively. He also details several niche techniques, including how to use Insert NanoMesh using ZModeler. Once the character model is complete, Daniel finishes up by taking it into a final pose.

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