Blender程序化纹理制作教程 Udemy – The Blender Path to Procedural Patterns

Blender程序化纹理制作教程 Udemy – The Blender Path to Procedural Patterns

讲解Blender的一些基础节点的使用,制作程序化的贴图纹路,包括纹路的调节控制和不同贴图的应用

The course presents techniques used in every tool that creates material, so what you will learn is not just for Blender. You can use the knowledge directly if programming GLSL, HLSL or if doing materials in Unreal Engine, Maya or Substance Designer. Of course the User Interface is a bit different depending on tools… but how to reach the result will be to walk the same path.

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