Blender三维概念场景制作教程 The Gnomon Workshop – Using Blender for Environment Concept Art

Blender三维概念场景制作教程 The Gnomon Workshop – Using Blender for Environment Concept Art

讲解如何在Blender中搭建三维概念场景的流程,包括前期二维设计、Blender三维元素的建模制作、场景的合成等,会用到Hardops, BoxCutter等一下插件

Learn Blender for concept art with this 4.5-hour workshop designed to help you accelerate the detailing process of environment concepts using 3D assets. Starting with the creation of loose 2D sketches, Jonas Hassibi shares how to get initial ideas down quickly before deciding on a sketch to block out in Blender. By zooming in on the elements of the design that are required for the piece, you’ll discover how to start creating your own 3D kitbash library and successfully bring 2D and 3D elements together for efficient environment detailing.

This workshop is intended for beginner to immediate-level concept artists who have taken their first steps in Blender and those who are more advanced and want to build on top of their knowledge. Jonas covers the very basics of Blender, including navigation and modeling, and also delves into some more advanced plugins like Hardops, BoxCutter, and so on.

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