SD沙石地面材质教程 Levelup Digital – Using Substance Designer in Production

SD沙石地面材质教程 Levelup Digital – Using Substance Designer in Production

在本教程中,作者将分享如何利用其他资产/资源,在不影响质量的前提下加快工作流程。了解他在 Substance Designer 中使用扫描数据和程序技术创建沙漠砾石材质时的注意事项和工作流程。

In this tutorial, Alex Beddows shares how to leverage other assets/resources to speed up your workflow without sacrificing quality. This tutorial is not a traditional step-by-step build along. Instead, you will have Alex’s graph to follow as he explains considerations and his workflow when creating his Nevada desert gravel material using both scan data and procedural techniques within Substance Designer.

  • 所需软件:Substance Designer
  • 教程时长:1小时45分钟
  • 素       材:包含工程文件
  • 字       幕:英文无字幕
  • 格      式 :MP4,1920×1080

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