Houdini利用卫星数据制作三维地形教程 CGCircuit – Creating Terrains using Satellite Data in Houdini

Houdini利用卫星数据制作三维地形教程 CGCircuit – Creating Terrains using Satellite Data in Houdini

讲解在Houdini中导入卫星数据来制作真实的地形效果,然后导入到UE4软件制作游戏场景

In this online course, the viewer will build upon the workflows of the first tutorial and learn advanced techniques for generating more complex terrains and landscapes with Houdini and to use them inside a game engine like Unreal Engine 4.We will be focusing mostly on how to import and process satellite topography data to:
  • Convert point clouds into actual height fields with multiple layers of information including vegetation scattering masks.
  • Convert it into game assets with baked maps

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